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WavGen Pro V3.0 Released

WavGen Pro V3.0 Released

Developers of the first real-time ray-tracing and global illumination Texturing Solution based on wavelet theory, WavGen Pro allows computer graphics users working with Maya 2017/18 and 3D Studio Max 2017/18 3D the abilithy to model, render, and animate literally terabytes of imagery and thousands of hypershade nodes. WavGen announces new and updated plugins for Linux, OSX, and Windows,  that further integrate wavelet technologies with Autodesk’s line of 3D modeling, rendering, and runtime applications. We now have exporter plugins for work flows in gaming (Unity, Scene Graph, Unreal, Crytek, for example) and scene integration technologies to easily impliment large scale megatextures into any kind of 3D pipeline & workflow. WavGen textures support high dynamic range and alpha channels (8bit all the way through to 32bit per channel), and we support lossless JPEG2000 & ECW technologies. Unlike EXR technologies which bloat and increase file sizes along the pyramidal textures, our technology is by far superior by actually reducing the textures and images by 1/8 the origonal file, in a completely 100% lossless state. We also support lossy environments for increased runtime performances, and proxied performances in post production and rendering.

Jorg Mohnen Posted by Jorg Mohnen

Mr. Mohnen has co-founded a number of companies, including Tererra Inc, WavGen, Dirima Inc, and EarthOnDrive. He combines deep technical knowledge with extensive business and entrepreneurial experience. Mr. Mohnen has been a technology evangelist since his studies at Yale and abroad.

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WavGen Pro V3.0 Released
Developers of the first real-time ray-tracing and global illumination Texturing Solution based on wavelet theory, WavGen Pro allows computer graphics users working with Maya 2017/18 and 3D Studio Max 2017/18 3D the abilithy to model, render, and animate literally terabytes of imagery and thousands of hypershade nodes. WavGen announces new and updated plugins for Linux, OSX, and Windows,  that further integrate wavelet technologies with Autodesk’s line of 3D modeling, rendering, and runtime applications. We now have exporter plugins for work flows in gaming (Unity, Scene Graph, Unreal, Cry..
Drone Swarm Mapping
EarthOnDrive has put together a team of electronic & systems experts, remote sensing and photogrammetric software engineers, and signal processing engineers, and has developed the Drone Swarm Mapping technology, consisting of 40 UAV Drones, able to mount thermal SWIR and FLIR and Color camera sets onto a mapping grid of over 1 Mile by 1 Mile. Projects that we will be deploying our swarm mapping technology on are mining and mineral mapping, large solar panel cluster assessments, griding technologies, construction site analysis, industrial on-site assessment and analysis, infrastructure p..
Top-Of-Tier 100G Storage
Tererra Incorporated has integrated newest hardware technologies together with custom operating system enhancements to deliver an accelerated storage solution that is very cost effective. Many companies would like to invest heavily in 10G, 40G, or even 56G network topographies in 2015 and 2016. This customer demand also requires a cost effective storage solution which can handle these speeds. Switch manufacturers are making this a cost effective investment with newest pricing strategies and affordable switches and network cards. Storage manufacturers however, are not effectively targeting cust..
Tererra Invests in Global 10G Datahighway
The Tererra Network provides enhanced ISP services, and provides a single fully integrated connectivity solution. The Tererra Network is a world spanning Ethernet/IP network that runs over our privately managed network infrastructure along with its other network products including StratofLash storage, Stratorender GPU rendering, SDN/MPS, Ethernet and Wave Division Multiplexing services. The Tererra Network works as a community of interest network, enabling all its members to predictably control the distribution of data delivery between customer sites in a way that would otherwise only be ac..
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